My Project
My individual project was to create a graphic novel because I had wanted to do something creative and artistic as well as working on skills that dealt with design. Though I never got around to making it, I did learn a lot about how to make one and worked on many of the skills and steps it takes to make it.
Many of the skills that were needed didn't have to deal with artistic ability because they all dealt with the composition and flow of the comic.
Graphic Novels and Comics
A graphic novel is different from comic book in the way that a comic book's story is told over a long period of time while a graphic novel's story ends in 1 or 2 books.
typically graphic novels and comics need these very key things to work well and flow
- Text Harmony
- A Color Palette
- Easily Replicable Style
- Story
- Cast of Characters
All of these are important and must harmonize to create the ideal comic or graphic novel.
My Graphic Novel
What I initially had planned for my graphic novel to be would be a short story about what happens to people after they die and have it be titled "The Afterlife". The story took place in a world called "The Afterlife" and it is where all the souls of humans who die go to before their fate is decided. They have a second chance to do anything and that's where my story starts with a teenage boy named Liam Foble.
The Process

After that, I began making the script for the comic
Later I started looking for comic book style fonts that would work well with the style I was attempting to create.
I then moved onto looking at how to have proper comic composition like things such as how a comic should flow from panel to panel and how the style should work with the font and many other things.

Conclusion
I never got to the point of finishing the graphic novel but I learned a lot about what it takes to make one and I would have to say it was really fun to work on this because of the new skills I got from it. I've always loved building ideas and creating worlds so I think this was the perfect project for me even though I never had enough time to work on it.
No comments:
Post a Comment